Earthquaker

The earthquaker is a powerful tower that creates earthquakes around it, doing large amounts of damage to all nearby enemies.

Base Stats
Damage: 300

Firing Speed: Very Slow

Range: Large

Special: Damages all enemies within range.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: Flying enemies, enemies immune to earth.

Cost: $540

Upgrade 1
Damage: 320

Firing Speed: Quite Slow

Range: Quite Large

Special: Damages all enemies within range.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: Flying enemies, enemies immune to earth.

Cost: $270

Upgrade 2
Damage: 340

Firing Speed: Slow

Range: Very Large

Special: Damages all enemies within range.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: High-flying enemies, enemies immune to earth.

Cost: $340

Upgrade 3 Path 1
Damage: 400

Firing Speed: Slow

Range: Extremely Large

Special: Damages all enemies within range.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: Enemies immune to earth.

Cost: $420

Upgrade 4 Path 1
Damage: 800

Firing Speed: Slow

Range: Infinite

Special: Damages all enemies.

Element: Earth

Weakness: Enemies resist earth.

Useless Against: Enemies immune to earth.

Cost: $1800

Upgrade 3 Path 2
Damage: 340

Firing Speed: Fast

Range: Very Large

Special: Damages all enemies in range. Attack sends out infinite-range rocks in 8 directions.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: Flying enemies, enemies immune to earth.

Cost: $900

Upgrade 4 Path 2
Damage: 340

Firing Speed: Very Fast

Range: Very Large

Special: Damages all enemies in range. Attack sends out infinite-range rocks in 16 directions. Each shot reduces all hit enemies' armor by 20%. Also has the Overdrive ability.

Element: Earth

Weakness: Flying enemies, enemies that resist earth.

Useless Against: Flying enemies, enemies immune to earth.

Cost: $18,000

Ability
Overdrive: For 10 seconds, the tower fires 10x as fast, shoots out rocks in 32 directions, and each shot reduces all hit enemies' armor by 50%.

Cooldown: 60 sec