Anti-air Turret

Anti-air Turrets are super-powerful towers that shoot powerful missiles. Unfortunately, it can only shoot flying enemies.

Base Stats
Damage: 270

Firing Speed: Average(shoots 2 anti-air missiles per shot)

Range: Slightly Big

Special: Can only shoot enemies in the air.

Cost: 350

Upgrade 1
Damage: 335

Firing Speed: Average(shoots 2 anti-air missiles per shot)

Range: Big

Special: Can only shoot enemies in the air.

Cost: 440

Upgrade 2
Damage: 400

Firing Speed: Average(shoots 2 anti-air missiles per shot)

Range: Quite Big

Special: Can only shoot enemies in the air.

Cost: 500

Upgrade 3 Path 1
Damage: 535

Firing Speed: Average(shoots 2 anti-air missiles per shot)

Range: Quite Big

Special: Can only shoot enemies in the air. Missiles paralyze the enemies they hit. The missiles hit foes so hard, they ignore armor.

Cost: 1000

Upgrade 4 Path 1
Damage: 757

Firing Speed: Average(shoots 2 smart missiles per shot)

Range: Very Big

Explosion Radius: Quite Big

Special: Smart missiles can only shoot enemies in the air, but they explode, paralyze the enemies they hit, and purposely avoid foes they can't damage. The missiles hit foes so hard, they ignore armor.

Cost: 3000

Upgrade 3 Path 2
Damage: 535

Firing Speed: Slightly Fast(shoots 4 anti-air missiles per shot)

Range: Quite Big

Special: Can only shoot enemies in the air. The missiles hit foes so hard, they ignore armor.

Cost: 1500

Upgrade 4 Path 2
Damage: 535

Firing Speed: Slightly Fast(shoots 10 anti-air missiles per shot)

Range: Quite Big

Special: Can only shoot enemies in the air. The missiles hit foes so hard, they ignore armor. Also has the Missile Barrage ability.

Cost: 15,000

Weaknesses

 * Ground-bound enemies
 * Fire elemental foes(explosions only)

Ability
Missile Barrage: The tower shoots out 100 anti-air missiles with infinite range.

Damage: 535

Cooldown: 60 sec.